The challenge was to emphasize the quality of the content and prepare the show in the available light spread.
RESULT
We added the “CO2” special effect and completed the scene with Ego Risers. 3D models and content were created especially for the project. The models were loaded into the real-time engine and we could change their parameters, collapse them into polygons depending on the sound in real time, some scenes were fully assembled in the real-time engine and we could move between them by flying the camera in space.